123D Catch desktop users: Introducing ReMake!

If you are using 123D Catch desktop, we have some exciting news! Let us introduce you to Autodesk ReMake.


123D Catch desktop has had a great run over the years, and we have heard your feedback. Whether that was to have a version for Mac, process more photos, or higher resolutions, you will see most of these come to life in Autodesk ReMake. ON September 1, 2016, 123D Catch desktop will not be supported in favor of ReMake, so make the switch today!

Note that we will continue support for the 123D Catch mobile apps for your phones and tablets. 

Why make the switch from 123D Catch desktop to Autodesk Remake? There are many reasons, and I'll point out a few that make sense for those still using 123D Catch desktop.

  • ReMake can turn your photos into 3D models at much higher resolutions than 123D Catch desktop could. 
  • ReMake has a FREE and PRO version on both Windows and Mac version. 
  • Additionally, the ReMake Pro Windows version can process your photos locally, not requiring the cloud (if you have a powerful machine). The local version allows creating reconstructions with 1000+ images (this is available in Beta now).
  • Most importantly, there are a ton more features in Remake to clean, process and edit high resolution meshes for further design and manufacturing workflows, including 3D printing and publishing interactively on the web. See the complete list here

So, while we'll be retiring 123D Catch desktop at the end of the month, the good news is you have ReMake. ReMake will be getting regular updates and features. Keep in mind the 123D Catch mobile apps will still be available, and it is only 123D Catch desktop for Windows that is being retired!




Have your best 3D project printed!

Show us your coolest creation using Autodesk’s 123D tools in a 30 second or less video. Then, send your link to family and friends so they can choose their favorite! The most voted on project may get a $250 credit to Voodoo Manufacturing, where you can upload your 3D design to be printed!

In your video, be sure to include:

1. Your name and location.

2. What you created, and why.

3. What Autodesk 123D tools you used.

4. Keep the video under 30 seconds. We may showcase it online!

5. Share the link to your entry and make sure to tell those who vote for your video, they can vote once per day! (So come back tomorrow to vote again, and the next day, and the next...)

If you have another project you'd like to submit, please do! This challenge closes on March 8th, 2016 at 11:59pm PST. Show us what you've got, and have fun! Enter now!


Maker’s Toolbox, Meshmixer 3.0 Lands

We’ve been working on some awesome new features and improvements for Meshmixer and its is all available for you to download and play with now (for free!). While there’s too much new stuff to describe in detail here, I can tell you that there are some innovative tools for those looking to model for multi-material 3D printing.

While these original tools cater to the needs of those with access to multi-material 3D printers, they also double for some pretty handy modeling tools for those with other intentions than 3D printing.

In fact, another addition to this release is an Unwrap tool...which is a common frustration point for many Makers- unwrapping 3D geometry to be able to lasercut or CNC out of flat material such as aluminum, wood, or fabric.

See the video below for some highlights:



There are lots of odds and ends here that were included based on your feedback…so keep it coming. You can always give it from within the app (click the “Feedback” menu) or email us at meshmixer@autodesk.com. Meshmixer is free, so you can't go wrong!

Here’s a comprehensive look at what’s new in Meshmixer 3.0, available for Windows (64, 32bit) and Mac:

- new Complex objects that contain internal partitions (beta!). Complexes make it easy to design for multi-material 3D printing!!
Generate Complex tool to create a Complex from face groups
Split Complex decomposes a Complex into separate solid shells
- new Export mode that automatically decomposes Complex on write
- new Align to Target tool to automatically align meshes in 3D
- new Unwrap tool flattens surface patches
- new SVG Export can export meshes as SVG (edges, colors, etc). Try it with Unwrap!
- new Mesh Query tool for visualizing mesh properties
- new measurement-based scene scaling workflow in Units/Dimensions tool
- new Select Intersecting action in Select tool (double-click on other scene objects)
- new Preserve Group Borders and Project To Target options in Smooth Boundary
Remesh can now automatically preserve sharp edges
Make Pattern can now clip to active Target object
Make Solid updates and new mode to automatically preserve sharp edges (slow!)
- huge Booleans stability improvements
- minor improvements to TransformSmoothReplace and Reduce
- export support for SMESH format
- Pivot-drag positioning shortcut can now terminate on any surface in scene
- new unlit-texture shader
- support for Autodesk Screencast
- crazy bugfixes
- tons of UI improvements to indicate disabled/unavailable menus and settings
- lots of [scripting API improvements]

Have fun!

How 3D printing is bringing prosthetics to Uganda

The Red Cross states that there is a shortage of 40,000 prosthetists (prosthetic technicians) across the developing world. In Uganda alone, there are a quarter of a million children in need of prosthetics due to birth defects, polio, or disease-and only 12 prosthetic technicians in the country. To close that gap, we need to provide a technological solution. 

 Autodesk Research and the Autodesk Foundation are working with Nia Technologies, a non-profit organization based in Canada that creates custom-fit prosthetics and braces for children, the University of Toronto and CBM Canada to 3D print below-the-knee prosthetics for children in Uganda. 

Together, the organizations are embarking on 3D PrintAbility, a project aimed at addressing this problem by leveraging emerging and affordable 3D scanning and printing technologies designed to reduce the human labor and time required to produce prosthetic sockets. The goal is to not only increase the supply of prosthetics, but also to reduce the design and fabrication process from 1 week to 1 day.  

 The current clinical evaluation test site is CoRSU, a children’s rehabilitation hospital in Uganda. Over the summer, the trial team was able to fit 40 kids with prototype sockets in a short amount of time. The team will be taking the lessons from this trial to continue their work in another clinical trial in the coming year. 

To make this all possible, the team is using a mix of technology to create the prosthetics, including Meshmixer. Meshmixer allows the CoRSU, the hospital in Uganda, prosthetists to design a printable socket from the 3D scan of the residual limb. The prosthetists have no CAD or 3D design experience, so an extension to Meshmixer called SocketMixer guides them through the design process, which takes about 10 minutes. The following video demonstrates the basics of how to create a form-fitting shell in Meshmixer.

Pixelio Kickstarter launches, a perfect scanning companion for 123D Catch

Have you ever had mixed results using the free 123D Catch app on your smartphone? Often the photos can come out blurry or poorly exposed which directly affect the quality of the resulting 3D model you would get from the app.

Well, the folks at Smart3D have found a solution for you in their first product, Pixelio. The Pixelio Kickstarter launched this week, which is a great 123D Catch scanning companion. Essentially, you can place your smartphone with the 123D Catch app running in the Pixelio Multiscanner and let it move around the object in the center, taking optimal photographs using "Virtual Finger" technology for creating that perfect capture.

In addition to scanning with 123D Catch it is very handy for creating stop motion movies, and 360 panoramas amongst other creative uses, all while keeping your device charged.

Check them out and get in early if you want over at Smart3D's Kickstarter, some of the preliminary models using 123D Catch are very impressive as the affordable Pixelio serves as an programmable, automated assistant to shoot the best photos for 3D captures.

Halloween DIY: Turn your head into a disembodied candy jar :0

Our friend Maker's Muse has come up with another interesting use of our apps, 123D Catch and Meshmixer. He's really good and I recommend subscribing to his YouTube channel, as he regularly creates these insightful videos about 3D printing.

This time Maker's Muse captures his head with 123D Catch and brings it into Meshmixer to hollow out for a sliced off zombie head full of candy. Check out the video below for his process. 

If you are having trouble capturing someone's head with 123D Catch, you can refer to a previous blog post: How To Capture a Person with 123D Catch.

Happy Halloween!

123D Design 1.7 – A really solid release

We are really proud to announce the release of 123D Design 1.7 (Windows and Mac).

Definitely our best release ever, but you will think that everybody says that for a new release, a new record, etc.

Let me explain what makes this release our most epic one. Two key elements: Tinkercad and Solids!!!

For some time, we have received a lot of feedback about some interactions in Tinkercad that make a lot of sense, and we should adopt them in 123D Design. That’s exactly what we did with two very important ones: Align and Scale.

The new Align tool is very similar to Tinkercad’s Align tool. When multiple objects are selected, it displays some options for aligning to edges or center. You will get a preview before you need to click on your choice.

Changing sizes of selections has been another huge request. We now offer a tool called Smart Scale, which will show a bounding box around your selection, and allow you to change sizes by clicking on the values, or simply drag the controls, exactly like in Tinkercad. So you now have traditional Scale using scale factors, and Smart Scale when you want to force the object to a specific size.

Were you missing a local way to do vectors? We’ve added Export SVG, which saves an SVG file with whatever is intersecting the grid. This is done locally, so it doesn’t involve creating a 2D Layout in the cloud.

This may seem like a lot already. But there’s more.

Imagine you are working in Tinkercad, or got an STL file created by any mechanical app. There’s a limited amount of things you can do with it.

Except that now, if the mesh is healthy (no gaps), it can be converted into a solid, and optimized while doing the conversion. We will find any co-planar faces and this will be a single face you can push. Or find a cylindrical section (made of multiple little facets) and convert it into real arcs. You can now find that edge you wanted to smooth in Tinkercad and it was impossible (up to now).

In the example below, this fantastic model kitchen set may need some editing. So you can get the STL file of the part you want to modify, and convert into solid. Then you can proceed with your favorite solid editing tools!

In a nutshell, our best release ever. Any doubts?

Enjoy the brand new 123D Design!

Download 123D Design

Meshmixer 2.9.2: Experiments

I've been having some fun with the new version of Meshmixer (version 2.9.2) we are releasing today. I've been following fans of Tinkerplay and 123D who have experimented with 3D printing mashups using the Tinkerplay ball and socket connectors and decided to assemble my own.The result: "Foodman" (the name just came to me) which is composed of my captures of fruit and vegetables made with 123D Catch and the new Tinkerplay part libraries that are included with this new release.

Its been a pretty easy workflow with the new improvements to the "Make Solid" tool. Now, not only are mixed up objects magically turned into one 3d printable object, but also the colors are preserved! By the way, it is pretty easy to import the captures from my 123D account within Meshmixer by clicking 123D. I'm going to print this guy in color and see how he holds together...

Though a small update with a ton of bug fixes the new updates to "Make Solid" tool made this experiment with colorful captures from 123D Catch captures from my mobile and Tinkerplay parts possible. Here is a list of the new things in Meshmixer 2.9.2:

  • New TinkerPlay part libraries
  • Make Solid can now bake uv/vertex colors to vertex colors of new mesh
  • New region-growing capability in Selection tool
  • Pivot improvements (.mix import, duplicating linked pivots, new Create modes)
  • Many bugfixes! (texture support, vertex color painting, remeshing, ...)
It is available now at 123dapp.com, so have some fun being a mad scientist!



Mixing it up with Tinkerplay’s New Skeleton Kit

Building off of a popular theme of a previous post to make new parts for Tinkerplay using Meshmixer and 123D, we found some pretty creative mesh mixups. Over at Mingshiuan's blog, we found a slew of modified Tinkerplay parts mixed into and printed with with the new samurai and skeleton kits that ship with the app.

Its a ton of fun to make these customized Tinkerplay parts in Meshmixer using any 3D content you can find on 123dapp.com or Thingiverse. It really just involves repurposing the Tinkerplay ball and socket connectors with anything you desire. If you are interested in doing this yourself, here is an Instructable with the basic workflow. What will you make!?

123D Captures Windows Phones and Tablets

The 123D family recently expanded to include 123D Catch and 123D Sculpt+ for the Windows Store. 123D Catch is also now available for Windows Phone through the Windows Phone Store.

This breaks new ground on the Windows mobile platforms for 123D and broadens the availability of these powerful, free apps for anyone with a Windows device. 

For those new to the apps, 123D Catch uses the camera on your phone or tablet to shoot photographs around something, then upload the photos to the cloud where they are turned into a realistic 3D model.

123D Sculpt+ is a digital sculpting application for tablets, allowing beginners to get into digital 3D sculpting and professionals to do their work on the go.

Both apps boast an ever growing community of 3D photographers and digital sculpturers. Share your creations with others for praise or critique, or simply keep it private for your own use, it is up to you!

The apps are freely available now on the Windows Store (123D Catch, 123D Sculpt+) and Windows Phone Store (123D Catch). To get them, just search and install from the Window Store app on your device.

So,  a couple of reasons for those of you with a Windows device to maximize and share your creativity...and have fun while you're at it!