Meshmixer 2.9 Saves the Day!

Many of you have been writing us to say thank you for the unique ways that Meshmixer helps you with 3D printing your creations. Today, we say thank YOU by releasing Meshmixer 2.9! There are some spectacular new features in this release...

For those who work with full color models, such as those coming from depth cameras, 123D Catch or 123D Sculpt+, Meshmixer now supports maintaining the color with most tools in Meshmixer. For the geeks: UV textures are supported while editing. Now you can sculpt, remesh, boolean, erase and fill, reduce, etc all while maintaining the integrity of the color on your model.

For example, see the illustration below showing the upgraded Reduce tool that maintains the color texture of a 123D Catch capture while reducing the size and complexity of the geometry.

What is truly a game changer for this release is the addition of precise transforms and the new Pivot tool. The Transform tool now has a properties panel for precise input of position, rotation, and sizing. Now you can enter the exact location and orientation you want your objects to be.

For example, I can perfectly size and align these two objects to each other for an interesting boolean difference result.

 Also, using the new Pivot objects, I can place pivots in many different ways (optionally linking them to objects) and use them in many of the existing tools. For example I can drag one pivot to another and snap the attached object accurately for a quick alignment. 

 

Here is a list of what is new in this release:

  • Updated most Tools to properly handle Texture Maps
  • New Pivots objects for simplifying precise positioning
  • New Create Pivot tool to place Pivots in many different ways
  • Existing Tools now snap to Pivots when possible
  • Updated Transform tool with precise input of translate/rotate/sizing
  • Transform tool can use a Pivot as arbitrary center-of-rotation
  • Rewritten Align tool with many new alignment modes
  • Fast Pivot-to-Pivot interaction to rapidly position objects
  • Rewritten Remesh tool with new remeshing modes
  • New Adaptivity setting in brush tools
  • Improved support for multi-user installations
  • Improved stability, particularly startup crashes, network-related crashes, and GPU issues
  • Support for Anti-Aliased Rendering in Preferences (disabled by default)

 

Finally, everyone should check out this 3D printed short film. Filmmaker Gilles-Alexandre Deschaud wrote to thank us for Meshmixer and told us how it streamlined 3D printing everything seen in the film. More on this story soon...