TAKE THE CREATIVE CHALLENGE!

 

Have your best 3D project printed!

Show us your coolest creation using Autodesk’s 123D tools in a 30 second or less video. Then, send your link to family and friends so they can choose their favorite! The most voted on project may get a $250 credit to Voodoo Manufacturing, where you can upload your 3D design to be printed!

In your video, be sure to include:

1. Your name and location.

2. What you created, and why.

3. What Autodesk 123D tools you used.

4. Keep the video under 30 seconds. We may showcase it online!

5. Share the link to your entry and make sure to tell those who vote for your video, they can vote once per day! (So come back tomorrow to vote again, and the next day, and the next...)

If you have another project you'd like to submit, please do! This challenge closes on March 8th, 2016 at 11:59pm PST. Show us what you've got, and have fun! Enter now!

 

Maker’s Toolbox, Meshmixer 3.0 Lands

We’ve been working on some awesome new features and improvements for Meshmixer and its is all available for you to download and play with now (for free!). While there’s too much new stuff to describe in detail here, I can tell you that there are some innovative tools for those looking to model for multi-material 3D printing.

While these original tools cater to the needs of those with access to multi-material 3D printers, they also double for some pretty handy modeling tools for those with other intentions than 3D printing.

In fact, another addition to this release is an Unwrap tool...which is a common frustration point for many Makers- unwrapping 3D geometry to be able to lasercut or CNC out of flat material such as aluminum, wood, or fabric.

See the video below for some highlights:

 

 

There are lots of odds and ends here that were included based on your feedback…so keep it coming. You can always give it from within the app (click the “Feedback” menu) or email us at meshmixer@autodesk.com. Meshmixer is free, so you can't go wrong!

Here’s a comprehensive look at what’s new in Meshmixer 3.0, available for Windows (64, 32bit) and Mac:

- new Complex objects that contain internal partitions (beta!). Complexes make it easy to design for multi-material 3D printing!!
Generate Complex tool to create a Complex from face groups
Split Complex decomposes a Complex into separate solid shells
- new Export mode that automatically decomposes Complex on write
- new Align to Target tool to automatically align meshes in 3D
- new Unwrap tool flattens surface patches
- new SVG Export can export meshes as SVG (edges, colors, etc). Try it with Unwrap!
- new Mesh Query tool for visualizing mesh properties
- new measurement-based scene scaling workflow in Units/Dimensions tool
- new Select Intersecting action in Select tool (double-click on other scene objects)
- new Preserve Group Borders and Project To Target options in Smooth Boundary
Remesh can now automatically preserve sharp edges
Make Pattern can now clip to active Target object
Make Solid updates and new mode to automatically preserve sharp edges (slow!)
- huge Booleans stability improvements
- minor improvements to TransformSmoothReplace and Reduce
- export support for SMESH format
- Pivot-drag positioning shortcut can now terminate on any surface in scene
- new unlit-texture shader
- support for Autodesk Screencast
- crazy bugfixes
- tons of UI improvements to indicate disabled/unavailable menus and settings
- lots of [scripting API improvements]

Have fun!

Halloween DIY: Turn your head into a disembodied candy jar :0

Our friend Maker's Muse has come up with another interesting use of our apps, 123D Catch and Meshmixer. He's really good and I recommend subscribing to his YouTube channel, as he regularly creates these insightful videos about 3D printing.

This time Maker's Muse captures his head with 123D Catch and brings it into Meshmixer to hollow out for a sliced off zombie head full of candy. Check out the video below for his process. 

If you are having trouble capturing someone's head with 123D Catch, you can refer to a previous blog post: How To Capture a Person with 123D Catch.

Happy Halloween!

Meshmixer 2.9.2: Experiments

I've been having some fun with the new version of Meshmixer (version 2.9.2) we are releasing today. I've been following fans of Tinkerplay and 123D who have experimented with 3D printing mashups using the Tinkerplay ball and socket connectors and decided to assemble my own.The result: "Foodman" (the name just came to me) which is composed of my captures of fruit and vegetables made with 123D Catch and the new Tinkerplay part libraries that are included with this new release.

Its been a pretty easy workflow with the new improvements to the "Make Solid" tool. Now, not only are mixed up objects magically turned into one 3d printable object, but also the colors are preserved! By the way, it is pretty easy to import the captures from my 123D account within Meshmixer by clicking 123D. I'm going to print this guy in color and see how he holds together...

Though a small update with a ton of bug fixes the new updates to "Make Solid" tool made this experiment with colorful captures from 123D Catch captures from my mobile and Tinkerplay parts possible. Here is a list of the new things in Meshmixer 2.9.2:

  • New TinkerPlay part libraries
  • Make Solid can now bake uv/vertex colors to vertex colors of new mesh
  • New region-growing capability in Selection tool
  • Pivot improvements (.mix import, duplicating linked pivots, new Create modes)
  • Many bugfixes! (texture support, vertex color painting, remeshing, ...)
 
It is available now at 123dapp.com, so have some fun being a mad scientist!

 

 

123D Captures Windows Phones and Tablets

The 123D family recently expanded to include 123D Catch and 123D Sculpt+ for the Windows Store. 123D Catch is also now available for Windows Phone through the Windows Phone Store.

This breaks new ground on the Windows mobile platforms for 123D and broadens the availability of these powerful, free apps for anyone with a Windows device. 

For those new to the apps, 123D Catch uses the camera on your phone or tablet to shoot photographs around something, then upload the photos to the cloud where they are turned into a realistic 3D model.

123D Sculpt+ is a digital sculpting application for tablets, allowing beginners to get into digital 3D sculpting and professionals to do their work on the go.

Both apps boast an ever growing community of 3D photographers and digital sculpturers. Share your creations with others for praise or critique, or simply keep it private for your own use, it is up to you!

The apps are freely available now on the Windows Store (123D Catch, 123D Sculpt+) and Windows Phone Store (123D Catch). To get them, just search and install from the Window Store app on your device.

So,  a couple of reasons for those of you with a Windows device to maximize and share your creativity...and have fun while you're at it!

Learning never stops with Project Ignite

Responding to the President’s call to action to create a Nation of Makers, and as part of a White House event kicking off the National Week of Making, we announced Project Ignite, an open learning platform that builds the skill and confidence of young learners through creative, hands-on design experiences focused on the latest technology trends like 3D printing and electronics. Targeting K-12 schools, Project Ignite encompasses the end-to-end design experience, from idea to digital modeling to physical fabrication.

  • For educators – Project Ignite brings together free* Autodesk design software, including Tinkercad and 123D Circuits, and offers step-by-step lessons within these apps to encourage design thinking and hands-on problem solving skills. It also provides for-purchase hardware options such as 3D printers from MakerBot and Circuit Scribe pens and modules from Electroninks Writeables. Educators can also login for free* to access Project Ignite content whether or not they wish to purchase hardware.
  • For schools – Administrators may choose from various package solutions comprised of free* software and for-purchase hardware options, educator training and support, all from a single place to introduce the Maker Movement into the classroom.
  • For educational partners – Project Ignite is open to educators, publishers, education technology and hardware providers looking for unique opportunities to help drive the next education revolution that will inspire students to further their STEAM (Science, Technology, Engineering, Art and Math) education and provide educators access to emerging technology trends quickly.
  • For families or parents – Project Ignite is a great way to learn technology basics together in a moderated environment that extends to engaging and fun weekend projects.

To learn more about the Project Ignite sign up today and get started https://projectignite.autodesk.com. ProjectIgniteLogo

123D Circuits Video Series : Servo and More!

123D Circuits Banner

Ready to get your How-To on?  We've recorded a handful of awesome new videos that teach basic and advanced concepts of electronics in 123D Circuits.  Each video is based on an existing circuit and with one click you can duplicate it, learn from it, and build it into bigger and better projects.  

Circuit: Arduino and Servo


Circuit: Potentiometer


Circuit: Blink LED with an Arduino


Circuit: Oscilloscope Basics

For more 123D Circuits how-to videos please visit the 123D Circuits Playlist.

Meshmixer 2.9 Saves the Day!

Many of you have been writing us to say thank you for the unique ways that Meshmixer helps you with 3D printing your creations. Today, we say thank YOU by releasing Meshmixer 2.9! There are some spectacular new features in this release...

For those who work with full color models, such as those coming from depth cameras, 123D Catch or 123D Sculpt+, Meshmixer now supports maintaining the color with most tools in Meshmixer. For the geeks: UV textures are supported while editing. Now you can sculpt, remesh, boolean, erase and fill, reduce, etc all while maintaining the integrity of the color on your model.

For example, see the illustration below showing the upgraded Reduce tool that maintains the color texture of a 123D Catch capture while reducing the size and complexity of the geometry.

What is truly a game changer for this release is the addition of precise transforms and the new Pivot tool. The Transform tool now has a properties panel for precise input of position, rotation, and sizing. Now you can enter the exact location and orientation you want your objects to be.

For example, I can perfectly size and align these two objects to each other for an interesting boolean difference result.

 Also, using the new Pivot objects, I can place pivots in many different ways (optionally linking them to objects) and use them in many of the existing tools. For example I can drag one pivot to another and snap the attached object accurately for a quick alignment. 

 

Here is a list of what is new in this release:

  • Updated most Tools to properly handle Texture Maps
  • New Pivots objects for simplifying precise positioning
  • New Create Pivot tool to place Pivots in many different ways
  • Existing Tools now snap to Pivots when possible
  • Updated Transform tool with precise input of translate/rotate/sizing
  • Transform tool can use a Pivot as arbitrary center-of-rotation
  • Rewritten Align tool with many new alignment modes
  • Fast Pivot-to-Pivot interaction to rapidly position objects
  • Rewritten Remesh tool with new remeshing modes
  • New Adaptivity setting in brush tools
  • Improved support for multi-user installations
  • Improved stability, particularly startup crashes, network-related crashes, and GPU issues
  • Support for Anti-Aliased Rendering in Preferences (disabled by default)

 

Finally, everyone should check out this 3D printed short film. Filmmaker Gilles-Alexandre Deschaud wrote to thank us for Meshmixer and told us how it streamlined 3D printing everything seen in the film. More on this story soon...

Introducing Tinkerplay: anyone can make 3D printed creatures and characters

We're pleased to announce a new addition to Autodesk's family of easy-to-use apps for all: Tinkerplay. I've been using this app for a while, and I'm very excited to share all the features and enhancements the team has been working on.

Tinkerplay is an app for iOS, Android and Windows that lets you design great-looking creatures and characters, and then 3D print them. It's incredibly fun to use, you can choose from a wide range of parts that just snap together, and then customize them with colors and textures.

Start with professionally created templates, or make your own creations. We'll be rolling many more exciting templates going forward, as well as new parts to make your creations more varied. Keep reading after the break to see more things you can do with Tinkerplay!

Read more »

How to Capture a Person with 123D Catch

 

So you want to capture your friend or relative in 3D with your smartphone? You want to print it out in color for mini-me present? You can do this with 123D Catch, which is freely available for iOS and Android.

123D Catch captures of Aidan, AiR Pam and Carl.

 

The hardest part about this, though, is that the person has to stand perfectly still, which is nearly impossible for anyone to do. I've had some good results by using some of the tips below:

1. Have the person sit down. Use a chair that isn't going to cover their back too much, or use a stool.

2. Frame your photographs of the person from the chest up with a portrait orientation, so the top of the frame is just above their head and bottom of the frame somewhere around their chest.

Note: It is more challenging to capture a whole person, since the ground they stand on is not moving (for sure) but the person is moving/swaying slightly no matter how hard they try to hold a pose! This can produce a great model for the ground and surroundings, but some blurriness or distortion on the person.

3. Start by shooting photos from one side of the person (profile) and work your way across the face, then back to just before where you started. You should only do one loop around the person avoiding to reshoot any part of the face. A second pass on the face usually results in strange, split distortions or even a two headed person! As I go around the front, I usually make sure to get enough under the chin. When around the back I tend to make sure I get some top down photos to cover the top of the head.

4. Let the person you are shooting in on the plan that you will do one loop, and that it will take about a minute or so. I usually coach the people I'm about to capture by telling them:

  • Blink between shots (when I'm moving)
  • Close your mouth, avoid opening/clenching your jaw. (Holding a smile is hard to do and you may come out looking like the joker)
  • Be a mannequin.

5. Shoot as many photos as you can...QUICKLY BUT CAREFULLY. I usually get about 25-35 photographs in my loop around a person. Make a point to frame and shoot in good time while moving around a circular loop of the person. The faster you shoot, the least likely your subject will have time to move! Make sure not to compromise on quality however, as the photographs should not be blurry or poorly framed. The better the photograph, the better the model.

It took me some practice, but I can get consistently great results from these methods. Also, if you are not sure if the person moved (or they think they did) just start over!

When you are done, you can heal the capture for 3D printing in Meshmixer. Just log in to 123D within Meshmixer, and you will be able to open any captures you made with the app by clicking "Import...123D". Here is a video showing a typical workflow for how to heal the capture in Meshmixer.

For a color 3D print of the healed capture, export it from Meshmixer as an OBJ, which will also export the texture and MTL files. Zip them all up into a .ZIP file and upload it to a 3D printing service such as Sculpteo for a full color 3D print. I've had good success with either Sculpteo or imaterialise uploading the zipped OBJ, MTL and textures exported from Meshmixer.