MeshMixer 101: Move Objects (with snapping

The Meshmixer 101 playlist is a series of videos to get you up and running with Meshmixer - allowing you to easier manipulate and edit mesh models. 

Building off of the "Move Objects" video, this will show you how to move and rotate objects around with snapping constraints for more precision.

Bryan Allen Will Decimate Your World

You may have seen a new trend in fashion and design: the angular, panelized look.  If you've ever wondered how that's done then read on!  Featured 123D user Bryan Allen has written this instructable on how to do it with 123D Make.  Check out Bryan's decimated chess pieces below, and download the full set on 123Dapp.com.

Bryan Allen is a prolific maker with serious design and 3D printing chops.  He's founding partner in Smith/Allen Design Studio and is the Chief Design Officer over at Type A Machines, a San Francisco based 3D printer company.


While working with Bryan on integrating the Type A 3D Printers into Autodesk MeshMixer we gave him a sneak peak into a new feature for 123D Make: the ability to easily panelize (or "decimate") a 3D model and export it for 3D printing.  Bryan took off and ran with it - and he's written this Instructable on how it's done.  Not only is 123D Make free, but so are tens of thousands of 3D models in our gallery.  So what are you waiting for?  Check out Bryan's InstructableDownload 123D Make and try it yourself.

Here's another example of some models standing next to their 123D Make-decimated counterparts:

What do you want to decimate?  With Autodesk's free design and fabrication tools and Bryan's instructions the possibilities are endless.  Thanks Bryan!

 

MeshMixer 101: Move Objects

The Meshmixer 101 playlist is a series of videos to get you up and running with Meshmixer - allowing you to easier manipulate and edit mesh models. 

This video will show you how to move things around in 3D within Meshmixer, allowing you to position objects relative to others, or orient them for 3D printing.

MeshMixer 101: First Launch

The Meshmixer 101 playlist is a series of videos to get you up and running with Meshmixer - allowing you to easier manipulate and edit mesh models.

Start with this video to get the basics of the apps layout and basic navigation controls and stay tuned for more tips and tricks!

Maker of the Day – Adrian Stein (Day 19)

 

Here is a Maker Of The Day that we have been excited to share with you for some time. Everything that art, 3D printing, and the maker movement is, has revealed itself through the work of this individual. But what can we say about Adrian? In addition to his skills with Meshmixer and 3D manipulation, Mr. Stein is also a gifted writer and speaker, so we will let him speak for himself.

Adrian Stein

Why I make

This is a far too existential of a question for me to answer in short form, my attempt to condense it might be a little confusing, so I apologize in advance. A feeling of cold emptiness takes over my stomach when I become hungry for food, I can stand it, sometimes its hard, but other things distract me. When I have hunger for expression, a feeling of empowering energy, coupled with anxious necessity springs my eyes to an eternal gaze, my throat becomes clogged by the oncoming wave of thought, speaking becomes insufficient, I must make. It helps me clear my mind, by making I am able to see my emotions, feel them physically. Although, sometimes I need to make things that are emotion-less, sometimes making is forgetting, sometimes making is un-making. I came to think of it as my escape, my escape from anything I need to feel; on the other side, it became my gateway, any land I wanted to reach I figured I must make. Making, art, is my therapy. 

What I make

The majority of my practice revolves around the three dimensional object; I find this to be the realm with the least restrictions. There is something incredibly attractive about an object you can touch, smell, interact with, and look at in all angles; it creates an almost intimate dance between the viewer and the piece, creating small conversations, intrapersonal connections, brief moments of intimacy, memories, laughter and cries. Objects have a very interesting power, we deal with them on a daily basis but a lot of us seem to ignore them; when some are presented formally they take on thisrevealing, ephemeral quality. Suddenly, they become easier to “see”, the objects reveal their meaning, information that makes way for different interpretations in every revisit, it is the closest thing to a film for me, without the moving image. I figure that this came from my early addiction to Lego play sets, a driving point for my artistic development. This is where my insatiable thirst saw its beginning, merely satisfied by the low quality, yet nearly endless possibility of these small plastic blocks; I grew to become a creator, continuously imagining and then feverishly making. As I grew older I visited more materials (metal,wood, other brands of building blocks, found objects, clay) yet that thirst got stronger and stronger. It became so fierce that I had begun to loath, even hate, the amount of conformity that my materials involved, the endless drying times, the sometimes irreversible mistakes, the brittleness of some materials and the unbendable stoutness of others, my tongue had become too dry. Therefore I sought a new invigoration, I needed to change by brand of electrolytic buildable. I needed something that could be manipulated with more liberty, something that would set the creatures inside my head free. This made me recede from the physical, and into the virtual; something I found would be a turning point in my practice. Now I almost never leave my computers side, it has become my companion in life, it houses every material I ever dreamed of, any landscape I could imagined, any tool is at my disposal there; but I couldn’t touch it, I couldn’t smell it ,I couldn’t grab it and put it in my pocket, I again became thirsty. This drought did not linger for too long, I quickly crossed paths with the most awe-inspiring bridge i had ever seen, 3D printing. This new discovery completed the circle I wished forever to fulfill; I could finally bring my visions to life. I encountered programs like Meshmixer and Tinkercad, this new virtual clay wouldn’t bend with gravity (if I wanted it to), it could form to my disposal, I can choose where and why it is strong, I can combine it, scale it, transform it, and manipulate it to my will; and then, as if it were straight from the Jetsons, I can print it. Nothing but a dream come true. Currently,with around 4 months in the field, I see my practice voyaging in this fruitful ocean. 

5LDRmH on Make A Gif, Animated Gifs

 

Stay tuned for more coming from this amazing maker - Adrian has been generous enough to keep in great contact with us, and we are looking forward to continuing to share his story with you as it progresses.

 

Here's a sneak peek of what's to come - a bracelet Adrian designed using Meshmixer of the waveform diagram of himself saying the words, "I Love You." Pretty neat, right?

Autodesk Meshmixer for YOU

We've been ramping up our Meshmixer production lately and released a new update with YOU in mind. See, we are gathering all of your feedback and suggestions and adding it into the application. We are especially excited for the new 3D printing workflows that are coming with each release, some examples below.

Patterned Bunny Pack

Make Slices  

Many of you requested to have 3D printers that we did not list in the pre-populated list of 3D printers. We heard you and decided to let you add your own 3D printer so you can layout and arrange a print job for your specific machine. Its fairly intuitive to set up if you at least know the build volume of your 3D printer.

Here is a list of what's new in Meshmixer 2.3, released yesterday, April 21st:

  • New add/edit custom printer so you can prep your 3D prints for any 3D printer
  • New Make Slices tool: Slice an object into a number flat slices. Two techniques: Stacked or Stacked3D
  • New drag/drop solid objects in addition to parts. Addition of primitives category
  • Added part categories to the Meshmix panel to accommodate growing libraries of parts and solids
  • New Separate Shells tool to separate combined but separate geometry into separate objects
  • Better naming of newly created objects from duplicate, separate, etc…
  • PLY binary format support (which is handy for importing the per-vertex color meshes coming in from depth cameras)
  • 3Dconnexion space mouse support
  • Lots of bug-fixes and stability improvements

By the way, it is now even easier to give us your feedback and suggestions directly from the application! You can see a new menu item named Feedback that you can use to send feedback (good or bad) directly to the developers. With this, you might possibly define some of the next features in the upcoming releases!

How do you use Meshmixer? What would you like to see next?

Pendant

Pendant designed in Meshmixer. A multi-material print on a Stratasys Connex machine

 

Easter Bunny 3D remixes with Meshmixer

Come Spring, here at 123D secret headquarters we start thinking about bunnies and Easter eggs - but also about robots and rockets. We decided to combine these interests by digging through our collection of 3D models and putting together a collection of Easter Bunny 3D mashups using Meshmixer.

We have an extensive collection of Easter Bunnies, Retro Robots and lots of other cool stuff, all of which works great with Meshmixer. So we set to work to make a collection of somewhat untraditional Easter Bunnies. We hope you enjoy them, and are inspired to try some remixes of your own!

In the middle right is Castle Bunny, protecting his carefully hoarded Easter Eggs with a castle that rolls on tank treads from one of the retro robots. Meshmixer's Make Solid feature was used to prepare all the meshes for combining. Keep reading to learn more about the rest of the bunnies.

Read more »

Meet the Meshmixer band – musical mashups made easy

Meshmixer really is the ultimate tool for remixing 3D models. In order to learn about some of the new features that have been added, the 123D team got together to jam. We made some musical mashups based on remixes of 3D models from our gallery - and we'd love to share with you how we did it.

We made five different band members, using different techniques. From left to right: Beethoven Mechaspider, the Elefan, Guitar Golem, Keytar Kritter and Horndog.

The Mechaspider combines a model created in 123D Design, the Mechanical Tarantula, with a scan created with 123D Catch, Beethoven's head. We used the new Make Solid feature in Meshmixer to turn the spider model into a single unified part. You can adjust the resolution and accuracy of this operation until you get something that works. We added the model of Beethoven to the same project, and used the Inspector feature to close any gaps. Finally, we positioned the head using the Transform tool, and used the Boolean Union operation to join everything together. 

The Elefan started off with the Elephant Conductor model from the 123D Content Library, which is perched on a music box base. The Plane Cut function sliced off the base. Then we added a Hook'em Horns Hand, used Mirror to get two of them, and used Transform to size them and position them appropriately. Finally, selecting hands and body, and applying a Boolean Union pulled it all together.

Guitar Golem starts with the Wood Golem and the Guitar Antenna topper, both from the 123D Content Library. The first order of business was to load both models into Meshmixer, and size them correctly relative to each other. The guitar has a cylindrical fitting that we don't need, so we used Select mode in Meshmixer to select and delete. We needed to pose the Golem so we used one of the hot new features in Meshmixer - the Soft Transform. First select the parts of the limb that we want to move, then choose Deform -> Soft Transform, and select the Non-Linear option. This treats the boundary between the selection and the body as if it were rubber, and makes for a really nice way to pose models.

Keytar Kritter is based on the Metal Golem and the Keytar. Once again, the new Make Solid tool was key to make the Keytar into a single solid piece. Soft Transform came in handy to pose the Golem, adjusting both the arm position and the fingers to make it look like he is really rocking out.

Finally, Horndog starts with the Ghostbusters Terror Dog made in 123D Creature, combined with the Tambourine around its neck and the Bugle for ears. We used Make Solid and Boolean Union as before (see a pattern?) but then applied a major new feature. The Tambourine and the Bugle have very fine details that would not print well, so we went to the new 3D Print area in Meshmixer, and used the Adaptive Thickening option to make sure that there were no details less than 2mm in size.

All the models were printed on our fancy Objet 3D printers here at 123D secret headquarters, but the advanced support options in Meshmixer will let you print on a Makerbot or other affordable printers. Give Meshmixer a try - it's free, and should be an essential part of your toolbox if you're doing anything with 3D printing!

Meshmixer Update!: Your 3D Printing Sidekick Adds Patterning and More

Well, it's only been about a month since the last update to Autodesk Meshmixer, which included more powerful 3D printing workflows. Today, Autodesk Meshmixer updated again with the 3D printing workflows you requested, many general enhancements, and a few surprises.

Autodesk Meshmixer Update

 

We are having a lot of fun playing with the newly added "Make Pattern" tool and 3D printing the results. Make Pattern lets you create a unique cage-like structure that conforms to an objects surface (like below) and more. 

3D Patterned Objects

Examples of objects patterned in Meshmixer

 

As for the 3D printing additions, one highlight is the support for assigning multiple materials (for printers that feature multiple material prints). For example, you can now assign what objects are assigned to the Left/Right extruder for your Makerbot Replicator 2X. Here is a print I made with 2 materials on an Objet Connex 500. It is a 123D Catch capture of Autodesk's CEO Carl Bass in Vero Clear combined with the Autodesk brand "A" in Vero White. This was stylized and prepared for the Objet printer all in Meshmixer, then printed all in one go!

Multi-material 3D print

This is a multi-material print I created in Meshmixer and printed to a Objet Connex 500

 

Last but not least, thank you for all of your feedback on Autodesk Meshmixer, and please keep it coming! Due to growing popularity of this free app, we are looking to make more regular updates so you can continue to push the limits of your 3D printing amazingness. So, if you would like to give us praise or even scold us, send any feedback to meshmixer@autodesk.com.

Top 5 3D Printing Features in the new Autodesk Meshmixer

 

Autodesk Meshmixer free all-in-one 3D printing application

Autodesk Meshmixer free all-in-one 3D printing and more application.

Autodesk Meshmixer updated today with a nice all-in-one suite for 3D printing, making it the ultimate free sculpting, mixing, painting, 3D printing application out there. Most notably, when you are ready to print your multi-mesh mashup, you can click the "Print" button which loads an arsenal of simple analysis and layout tools to arrange, heal, and even print directly to a 3D printer. See the video below for an quick teaser of what is new.

 The integration with 3D printers is intended to make the process to 3D printing even more streamlined. The healing tools require no training at all and will make just about any model printable. If you want to save time and material, then you can give your model a wall thickness so that it's hollow inside. Also, the generation of support material is an artform in itself. Of course, the experienced Meshmixer users can still find their original re-meshing, sculpting and healing tools they have grown to love for that extra level of control.

With all that in mind, here are my Top 5 Meshmixer Features for anyone interested in 3D printing.

5. New feature: "Make Solid". Now you can mash a bunch of meshes together and use "Make Solid" to heal them all together into a 3D printable object. See my Danielle Steele-like book cover I whipped together below from some 123D Catch captures I downloaded from 123dapp.com.

Make Solid

Make Solid makes these 123D Catch captures watertight!

 

4. Automatic repairing (I counted 1 click!). Whether it be a messy, unprintable model or you just want a sanity check for 3D printing your refined creation. The addition of an option to automatically "Repair Selected" is an easy hands free way to make any model 3D printable. Find it in the print bed layout screen.

3. "Hollow with Wall Thickness" will save you time and material when printing. Essentially giving your model a wall thickness that you decide, making it a hollow print rather than a solid print with infill. You can visualize how thick your model is with the slick see-through representation.

2. Analysis tools: Strength, Stability, and Slicing. This unique set of tools is perfect for visualizing how your printed model will look and perform before printing it. My favorite is the "Stability" tool where I can make sure my print will stand upright. Using this, I can push the limits of how I mix and sculpt, ensuring the printed object will not topple over!

1. Print direct to your 3D printer (Windows 8.1 supported). Windows 8.1 users will have the option to print directly to their printer, bypassing the need to go through another app such as Makerware, eliminating this extra step.

Don't take my word for it, try it for yourself...its free for Mac or Windows (32/64 bit) at its brand new page: 123dapp.com/meshmixer.