Building off of the "Move Objects" video, this will show you how to move and rotate objects around with snapping constraints for more precision.
You may have seen a new trend in fashion and design: the angular, panelized look. If you've ever wondered how that's done then read on! Featured 123D user Bryan Allen has written this instructable on how to do it with 123D Make. Check out Bryan's decimated chess pieces below, and download the full set on 123Dapp.com.
Bryan Allen is a prolific maker with serious design and 3D printing chops. He's founding partner in Smith/Allen Design Studio and is the Chief Design Officer over at Type A Machines, a San Francisco based 3D printer company.
While working with Bryan on integrating the Type A 3D Printers into Autodesk MeshMixer we gave him a sneak peak into a new feature for 123D Make: the ability to easily panelize (or "decimate") a 3D model and export it for 3D printing. Bryan took off and ran with it - and he's written this Instructable on how it's done. Not only is 123D Make free, but so are tens of thousands of 3D models in our gallery. So what are you waiting for? Check out Bryan's Instructable, Download 123D Make and try it yourself.
Here's another example of some models standing next to their 123D Make-decimated counterparts:
What do you want to decimate? With Autodesk's free design and fabrication tools and Bryan's instructions the possibilities are endless. Thanks Bryan!
This video will show you how to move things around in 3D within Meshmixer, allowing you to position objects relative to others, or orient them for 3D printing.
Here is a Maker Of The Day that we have been excited to share with you for some time. Everything that art, 3D printing, and the maker movement is, has revealed itself through the work of this individual. But what can we say about Adrian? In addition to his skills with Meshmixer and 3D manipulation, Mr. Stein is also a gifted writer and speaker, so we will let him speak for himself.
Stay tuned for more coming from this amazing maker - Adrian has been generous enough to keep in great contact with us, and we are looking forward to continuing to share his story with you as it progresses.
Here's a sneak peek of what's to come - a bracelet Adrian designed using Meshmixer of the waveform diagram of himself saying the words, "I Love You." Pretty neat, right?
We've been ramping up our Meshmixer production lately and released a new update with YOU in mind. See, we are gathering all of your feedback and suggestions and adding it into the application. We are especially excited for the new 3D printing workflows that are coming with each release, some examples below.
Many of you requested to have 3D printers that we did not list in the pre-populated list of 3D printers. We heard you and decided to let you add your own 3D printer so you can layout and arrange a print job for your specific machine. Its fairly intuitive to set up if you at least know the build volume of your 3D printer.
Here is a list of what's new in Meshmixer 2.3, released yesterday, April 21st:
- New add/edit custom printer so you can prep your 3D prints for any 3D printer
- New Make Slices tool: Slice an object into a number flat slices. Two techniques: Stacked or Stacked3D
- New drag/drop solid objects in addition to parts. Addition of primitives category
- Added part categories to the Meshmix panel to accommodate growing libraries of parts and solids
- New Separate Shells tool to separate combined but separate geometry into separate objects
- Better naming of newly created objects from duplicate, separate, etc…
- PLY binary format support (which is handy for importing the per-vertex color meshes coming in from depth cameras)
- 3Dconnexion space mouse support
- Lots of bug-fixes and stability improvements
By the way, it is now even easier to give us your feedback and suggestions directly from the application! You can see a new menu item named Feedback that you can use to send feedback (good or bad) directly to the developers. With this, you might possibly define some of the next features in the upcoming releases!
How do you use Meshmixer? What would you like to see next?
Come Spring, here at 123D secret headquarters we start thinking about bunnies and Easter eggs - but also about robots and rockets. We decided to combine these interests by digging through our collection of 3D models and putting together a collection of Easter Bunny 3D mashups using Meshmixer.
We have an extensive collection of Easter Bunnies, Retro Robots and lots of other cool stuff, all of which works great with Meshmixer. So we set to work to make a collection of somewhat untraditional Easter Bunnies. We hope you enjoy them, and are inspired to try some remixes of your own!
In the middle right is Castle Bunny, protecting his carefully hoarded Easter Eggs with a castle that rolls on tank treads from one of the retro robots. Meshmixer's Make Solid feature was used to prepare all the meshes for combining. Keep reading to learn more about the rest of the bunnies.
Meshmixer really is the ultimate tool for remixing 3D models. In order to learn about some of the new features that have been added, the 123D team got together to jam. We made some musical mashups based on remixes of 3D models from our gallery - and we'd love to share with you how we did it.
We made five different band members, using different techniques. From left to right: Beethoven Mechaspider, the Elefan, Guitar Golem, Keytar Kritter and Horndog.
The Mechaspider combines a model created in 123D Design, the Mechanical Tarantula, with a scan created with 123D Catch, Beethoven's head. We used the new Make Solid feature in Meshmixer to turn the spider model into a single unified part. You can adjust the resolution and accuracy of this operation until you get something that works. We added the model of Beethoven to the same project, and used the Inspector feature to close any gaps. Finally, we positioned the head using the Transform tool, and used the Boolean Union operation to join everything together.
The Elefan started off with the Elephant Conductor model from the 123D Content Library, which is perched on a music box base. The Plane Cut function sliced off the base. Then we added a Hook'em Horns Hand, used Mirror to get two of them, and used Transform to size them and position them appropriately. Finally, selecting hands and body, and applying a Boolean Union pulled it all together.
Guitar Golem starts with the Wood Golem and the Guitar Antenna topper, both from the 123D Content Library. The first order of business was to load both models into Meshmixer, and size them correctly relative to each other. The guitar has a cylindrical fitting that we don't need, so we used Select mode in Meshmixer to select and delete. We needed to pose the Golem so we used one of the hot new features in Meshmixer - the Soft Transform. First select the parts of the limb that we want to move, then choose Deform -> Soft Transform, and select the Non-Linear option. This treats the boundary between the selection and the body as if it were rubber, and makes for a really nice way to pose models.
Keytar Kritter is based on the Metal Golem and the Keytar. Once again, the new Make Solid tool was key to make the Keytar into a single solid piece. Soft Transform came in handy to pose the Golem, adjusting both the arm position and the fingers to make it look like he is really rocking out.
Finally, Horndog starts with the Ghostbusters Terror Dog made in 123D Creature, combined with the Tambourine around its neck and the Bugle for ears. We used Make Solid and Boolean Union as before (see a pattern?) but then applied a major new feature. The Tambourine and the Bugle have very fine details that would not print well, so we went to the new 3D Print area in Meshmixer, and used the Adaptive Thickening option to make sure that there were no details less than 2mm in size.
All the models were printed on our fancy Objet 3D printers here at 123D secret headquarters, but the advanced support options in Meshmixer will let you print on a Makerbot or other affordable printers. Give Meshmixer a try - it's free, and should be an essential part of your toolbox if you're doing anything with 3D printing!
Well, it's only been about a month since the last update to Autodesk Meshmixer, which included more powerful 3D printing workflows. Today, Autodesk Meshmixer updated again with the 3D printing workflows you requested, many general enhancements, and a few surprises.
We are having a lot of fun playing with the newly added "Make Pattern" tool and 3D printing the results. Make Pattern lets you create a unique cage-like structure that conforms to an objects surface (like below) and more.
As for the 3D printing additions, one highlight is the support for assigning multiple materials (for printers that feature multiple material prints). For example, you can now assign what objects are assigned to the Left/Right extruder for your Makerbot Replicator 2X. Here is a print I made with 2 materials on an Objet Connex 500. It is a 123D Catch capture of Autodesk's CEO Carl Bass in Vero Clear combined with the Autodesk brand "A" in Vero White. This was stylized and prepared for the Objet printer all in Meshmixer, then printed all in one go!
Last but not least, thank you for all of your feedback on Autodesk Meshmixer, and please keep it coming! Due to growing popularity of this free app, we are looking to make more regular updates so you can continue to push the limits of your 3D printing amazingness. So, if you would like to give us praise or even scold us, send any feedback to email@example.com.
Autodesk Meshmixer updated today with a nice all-in-one suite for 3D printing, making it the ultimate free sculpting, mixing, painting, 3D printing application out there. Most notably, when you are ready to print your multi-mesh mashup, you can click the "Print" button which loads an arsenal of simple analysis and layout tools to arrange, heal, and even print directly to a 3D printer. See the video below for an quick teaser of what is new.
The integration with 3D printers is intended to make the process to 3D printing even more streamlined. The healing tools require no training at all and will make just about any model printable. If you want to save time and material, then you can give your model a wall thickness so that it's hollow inside. Also, the generation of support material is an artform in itself. Of course, the experienced Meshmixer users can still find their original re-meshing, sculpting and healing tools they have grown to love for that extra level of control.
With all that in mind, here are my Top 5 Meshmixer Features for anyone interested in 3D printing.
5. New feature: "Make Solid". Now you can mash a bunch of meshes together and use "Make Solid" to heal them all together into a 3D printable object. See my Danielle Steele-like book cover I whipped together below from some 123D Catch captures I downloaded from 123dapp.com.
4. Automatic repairing (I counted 1 click!). Whether it be a messy, unprintable model or you just want a sanity check for 3D printing your refined creation. The addition of an option to automatically "Repair Selected" is an easy hands free way to make any model 3D printable. Find it in the print bed layout screen.
3. "Hollow with Wall Thickness" will save you time and material when printing. Essentially giving your model a wall thickness that you decide, making it a hollow print rather than a solid print with infill. You can visualize how thick your model is with the slick see-through representation.
2. Analysis tools: Strength, Stability, and Slicing. This unique set of tools is perfect for visualizing how your printed model will look and perform before printing it. My favorite is the "Stability" tool where I can make sure my print will stand upright. Using this, I can push the limits of how I mix and sculpt, ensuring the printed object will not topple over!
1. Print direct to your 3D printer (Windows 8.1 supported). Windows 8.1 users will have the option to print directly to their printer, bypassing the need to go through another app such as Makerware, eliminating this extra step.
Don't take my word for it, try it for yourself...its free for Mac or Windows (32/64 bit) at its brand new page: 123dapp.com/meshmixer.